implimenting zoom and Pan functionality in openGl ES
Posted on 2009-03-29
I want to implement Zooming and Panning functionality into my application using openGL ES (as I am working in Pocket PC 2003 in VS 2005).I am using:
gluPerspectivef(FoVy, width/height, zNear, zFar);
gluLookAtf(eyex, eyey, eyez, centerx, centery, centerz, upx, upy,upz);
....to implement Zooming and panning but it is giving Linking error ( unresolved externals).
Can anyone suggest me any other wayout that will work in openGL ES.