Still celebrating National IT Professionals Day with 3 months of free Premium Membership. Use Code ITDAY17

x
?
Solved

3ds max models into fps creator

Posted on 2009-04-10
3
Medium Priority
?
2,548 Views
Last Modified: 2013-12-21
looked for a simple answer on the net and can't find.

How do I import my 3d models created in 3ds max to fps creator?
0
Comment
Question by:sledge
[X]
Welcome to Experts Exchange

Add your voice to the tech community where 5M+ people just like you are talking about what matters.

  • Help others & share knowledge
  • Earn cash & points
  • Learn & ask questions
  • 2
3 Comments
 
LVL 25

Expert Comment

by:InteractiveMind
ID: 24122396
"Models can be imported into FPS Creator from 3D Studio Max and Lightwave as long as they have been converted into the DirectX file format ( *.x )."

One of many conversion utilities of .3ds to .x:
http://www.andytather.co.uk/Panda/directxmax_downloads.aspx
0
 

Author Comment

by:sledge
ID: 24122778
Thanks for your answer. I tried your link and installed the plugin. It seems to convert to a .x but I do not get a seperate .tga file.
When placed into fps creator,fps does not see it at all.

0
 

Accepted Solution

by:
sledge earned 0 total points
ID: 24230544
ok I've worked it out. I unwrap uvw in max and save out as a jpg.
export the object as a .x using the panda plug in supplied above.
edit the .jpg in photoshop or whatever.
put both files into the correct directory in fps creator and create a .fpe file for the object. (I just copied another .fpe file and renamed it to the object and then edited it in textpad)

0

Featured Post

VIDEO: THE CONCERTO CLOUD FOR HEALTHCARE

Modern healthcare requires a modern cloud. View this brief video to understand how the Concerto Cloud for Healthcare can help your organization.

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

Artificial Intelligence comes in many forms, and for game developers, Path-Finding is an important ability for making an NPC (Non-Playable Character) maneuver through terrain.  A* is a particularly easy way to approach it.  I’ll start with the algor…
As game developers, we quickly learn that Artificial Intelligence (AI) doesn’t need to be so tough.  To reference Space Ghost: “Moltar, I have a giant brain that is able to reduce any complex machine into a simple yes or no answer. (http://www.youtu…
Visualize your data even better in Access queries. Given a date and a value, this lesson shows how to compare that value with the previous value, calculate the difference, and display a circle if the value is the same, an up triangle if it increased…
In this video, Percona Solution Engineer Rick Golba discuss how (and why) you implement high availability in a database environment. To discuss how Percona Consulting can help with your design and architecture needs for your database and infrastr…

670 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question