Tumbling dice

Can anybody point me to some books, documentation or code that will explain how to draw tumbling dice type objects?
rmmarshAsked:
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ikeworkConnect With a Mentor Commented:
hi rmmarsh,

this question is actually not only about rendering the dice, the main-part seems to be the physics and the collision. do you have any physics-lib, something like bullet, ode or others, yet?

the rendering should be the easiest part then..

tell us where you need help..

ike
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rmmarshAuthor Commented:
Hello Ike... no, I don't have a physics-lib....  which one do you recommend for beginners?... how about some docs or books on how to use physics-libs?
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ikeworkConnect With a Mentor Commented:
>> which one do you recommend for beginners?

physics-libs are not excactly a beginner-task, however, if you need it:

bullet:
http://www.bulletphysics.com/Bullet/wordpress/

ode:
http://www.ode.org/
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rmmarshAuthor Commented:
Thank you... now, one more question:  do you know of any good books on using either bullet or ode?
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ikeworkCommented:
sry no, i would go with the docs, they come with docs and source-code-examples.. plus, you'll find a lot in the internet ..
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rmmarshAuthor Commented:
Thank you so much... I appreciate the info
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rmmarshAuthor Commented:
Oops... one more question:  do you know where I can find a physics-engine for the Mac?  So far all I can find are .dlls...
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ikeworkCommented:
both ode & bullet are available for mac, as far as i know .. probably you have to compile it yourself ..
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rmmarshAuthor Commented:
OK... thanks again...

R
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