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AS3 proper use of getBounds()

Posted on 2009-04-30
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Last Modified: 2013-11-11
Hi,

I have a simple MC on the stage. I want to create a simple conditional statement that would check if the mouse is on the rectangle using get bounds. something like

if(mouseX > mc.getbounds(min,max) || mouseY > mc.getbounds(min,max))
{
do something
}
else
{
do nothing
}

Basicaly...how do I properly use the getBounds in a situation like this? Thanks.
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Question by:420_dragon
2 Comments
 
LVL 8

Accepted Solution

by:
section25 earned 1000 total points
ID: 24276353
create a rectangle object and use that to call the getBounds function. The getBounds function require a namesapce as a parameter so you need to put where the object is in parenthesis (like this, or root).

var bound:Rectangle=rect_mc.getBounds(this);

Then you can reference the returned properties as top,bottom,left,right,width, and height. So you could write your if statement like this:

if(mouseX > bound.left && mouseX < bound.right && mouseX > bound.top and mouseX < bound.bottom){
//do something
}
else {
do something else
}

0
 

Author Comment

by:420_dragon
ID: 24291953
hey,

that may just do the trick ...let m etry it out and if it works I'll give you the points.

THanks again for your help.


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