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TCP socket connection Flex 3 - funny square returned.

Posted on 2009-05-07
2
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Last Modified: 2012-05-06
i'm busy fiddling around with flex as I've decided to do my next project in flex - just for fun.
i found some code on how to connect to a TCP socket .

it returns values like this
<?xml version="1.0"?>

<Msg xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">

  <ACK fromSystem="blah" msgType="Connect" />

</Msg> <--- it has a square at the end of it. you can't really see it here
anyone have any idea why its doing that and what i have to do to get rid of it?


<?xml version="1.0" encoding="utf-8"?>

<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute">

<mx:Script>

	<![CDATA[

		private var socket:Socket = new Socket();
 

		private function load():void{

			socket.connect('127.0.0.1', 8080);

        	socket.addEventListener(Event.CONNECT, connectedHandler);

			socket.addEventListener(ProgressEvent.SOCKET_DATA, inputDataHandler);

		}

		

	    private function inputDataHandler(event:ProgressEvent):void {

			var bytesLoaded:int = socket.bytesAvailable;

			var str:String = socket.readUTFBytes(socket.bytesAvailable);

			myT.text+=str;

	    }
 

    	private function connectedHandler(event:Event):void {

        	socket.writeUTFBytes("GET /sockets.html HTTP/1.0\n\n");

        	socket.flush();

	    }

	]]>

	</mx:Script>	
 

	<mx:Button click="load()" label="load"/>

	<mx:TextArea x="10" y="30" width="680" height="395" id="myT"/>

</mx:Application>

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sample.bmp
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Question by:blue-genie
2 Comments
 
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ChristoferDutz earned 500 total points
ID: 24326278
Hi blue-genie,

Even if the Socket conneciton is a virtually permanent connection, it is still based on the packets of the TCP stack. It would be very imperformant to add every byte to a 50k packet. This is why flex buffers the data that will be output. In order to tell Flex to send the data, a "\0" termination-byte is added to the message. This tells Flex that the current message should be flushed.

On the server side there is another problem: In case of Xml this is no problem at all, but you could imagine sending raw byte data. How does the server know when a message is finished? This is where the "\0" byte comes into action. This byte is the one making your "readLine" return.

Is the byte really doing harm? If yes, you could just drop it or write a custom InputStream that drops it for you.
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LVL 39

Author Closing Comment

by:blue-genie
ID: 31578980
so that's normal? hmm okay.
thanks for that information.
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