We are facing a weird problem while using Tree control with Item Renderer.
With both nodes collapsed, access them one after another, every time closing the previous one. They will both reflect the same values.. actually they have separate values. But since, every time expansion / collapse happens, it re-generates the item renderer and thus mis matches the whole stuff.
Same way, inside any node, select a child and hit F2 to rename. After renaming, click outside to apply change. Now, collapse the node and re-expand it. The position of changed child would have changed and will do so every time it is expanded.
We are really stuck at this and need a solution to get through.
Any help is greatly appreciated.