C++ Base64 to byte array

Hi everybody,

I have an application that transfers jpegs over a network. Basically, my old approach was to transfer decimal representations of the bytes separated by a delimiter, and then parse these into a byte array which I could show on a quartz view.

You can imagine, I'm sure, that this approach was not very efficient, and now I'm interested in transferring the image in Base64. However, I have no idea how to decode the Base64 into an array of bytes on the receiving end. I've looked around and all I've found is something that decodes the Base64 into an iostream string, but that's not very helpful for my purposes.

Does anyone have any ideas on what to do from here? Thanks a lot in advance!
ehensensAsked:
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jkrConnect With a Mentor Commented:
Ah, got it ;o)

You can do that like
char arr[SOME_SIZE];
//...
 
size_t len = strlen(arr);
wchar_t* pwsz = new wchar_t[len + 1];
memset(pwsz,0,(len + 1) * sizeof(wchar_t));
 
mbstowcs(pwsz,arr,len);
 
// decode pwsz...
 
delete[] pwsz; // clean up

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jkrCommented:
I'd suggest to - instead of resinventing the wheel - use a ready-made class for that, see e.g. http://www.codeproject.com/KB/cpp/base64coding.aspx ("Base64 Encoding And Decoding"). It's quite easy to use, and the article comes with full source code.
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ehensensAuthor Commented:
This is good, I need to pass a wstring into the decoding function. How do I go from a char[] to a wstring?
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jkrCommented:
No need to change any thing the strings are already wstrings, see 'Managed.Ext.h':
#ifndef _MANAGED
	#include <string>
	using namespace std;
 
	#define CONST const
	#define CLASS class
	#define AS_PUBLIC
	#define NEW new
	#define NULLPTR NULL
 
	typedef wstring STRING; // <------------- !
	typedef const STRING& STRING_IN;
	typedef STRING& STRING_OUT;
	typedef const STRING& STRING_RET;
#else
	//...
#endif

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ehensensAuthor Commented:
Right, but what I need decoded is a char array, so how do I get that to a wstring?
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