As the .ive (osg plugin) exporter for 3D studio max does not support exporting i.e. clothing animation or some other special animation styles, I'd need to convert all animations into keuframe animation before exporting them.
I.e. I need to animate a fuse, which in max is done with helpers currently. But what I need is to convert that so that all the geometry changes in the fuse gets keyframed.
How / with which tool I can make keyframe animation from different kind of animations? The tool 7 solution should be able to "record" all the geometry, position or other viusal changes into keyframes even though they would have been made using some specian max-technique