dynamic loaded dll question

hi all,

each time I'm loading a new dll (containing a winform)  dynamically to my main app, the previously loaded one (if there was one) isn't unloaded. the dlls are loaded dynamically when I select a button and their winforms are automatically shown. when I select another button, there is another dll loaded and another winform shown, the last should be closed. when I do this several times, the application freezes.

why is this? should I somehow unload the dll before loading a new one?

hope I was clear enough :)
thanks

d.
ingprokopAsked:
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ingprokopAuthor Commented:
would be nice if there was a possibility to load all the dlls with the winforms at the beginning and then just use the instances of the forms instead of loading the dlls with the forms each time I press that button...
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daveamourCommented:
You can load them all at the beginning and having many open shouldn't be a problem - there must be a bug in your code somehwere.
You can load them all and put them in a collection  - eg a Dictionary
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ingprokopAuthor Commented:
yes, that's what I'm looking for. I want to load them one after another form a folder and then just create and hide instances of the forms they contain. I never worked with a dictionary. So I can put the whole object into a dictionary like using an array?
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daveamourCommented:
Yes a dictionary is a collection of things.
Each thing in the dictionary consists of 2 objects.  One object would be something you use to lookup the thing - eg a dll name and the other object would be an instance of your dll.
Remember the very first code I showed you for this topic - that did it this way - see attached code again.
Noe that the Dictionary needs you to specify what type of objects you will use.  String fro your first one and use the common interface for the second one as all of your dlls will be of that interface type.
Also see:
http://www.vcskicks.com/dictionary.php
 

        private void LoadInfoHandlers()
        {
            infoCardFactories = new Dictionary<string, IInfoCardFactory>();
 
            // Get list of all dll files in same folder as main executable and
            // iterate through them seeing if any of them contain classes that
            // implement IInfoCardFactory.  
            string[] dllFiles = System.IO.Directory.GetFiles(".", "*.dll");
            foreach (string file in dllFiles)
            {
                Assembly assembly = Assembly.LoadFrom(file);
 
                foreach (Type type in assembly.GetTypes())
                {
                    if (type.IsClass && type.GetInterface("IInfoCardFactory") != null)
                    {
                        // IInfoCardFactory is implemented. Create a new instance of the object
                        // and determine what categories are supported. Build the list of categories
                        // and the IInfoCardFactory that creates objects of that category type
                        
                        IInfoCardFactory infoCardFactory = (IInfoCardFactory)Activator.CreateInstance(type);
                        //IInfoCardFactory infoCardFactory = (type)Activator.CreateInstance(type);
 
 
                        string[] categoriesSupported = infoCardFactory.CategoriesSupported;
                        foreach (string category in categoriesSupported)
                        {
                            infoCardFactories.Add(category, infoCardFactory);
                        }
                    }
                }
            }
        }

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ingprokopAuthor Commented:
aha, that means I load all the dlls from the folder, will store them one by one into the dictionary and then, when needed create an instance of the assembly from which I create an instance of the contained form...

will check it right now...

thanks a lot
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daveamourCommented:
Yep thats right but you can create the instances all at once and store the instances in the dictionary if you like.
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ingprokopAuthor Commented:
so I can create the instances of the forms from the assemblies and store them into the dictionary, I actually don't need the assemblies anymore. will try that, great
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ingprokopAuthor Commented:
before, each time a button was clicked, an assembly was loaded and the interface event was "linked to it". I can now "link" (what is the correct word for it ... ) all of the interfaces for all the forms in the dictionary on the main form load, right? then, when sending the refresh event I just choose what form in the dictionary to send it to.

I had the problem that when sending the refresh event, the data was sent to all of the instances of the forms - that was sometimes quite slow because of large strings and the program just hung up.
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ingprokopAuthor Commented:
great, it works and is much faster... will test it with larger strings and we'll see. will let you know...
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ingprokopAuthor Commented:
...actually I have to relink the events each time I open the form instance - is actually quite logic
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