We help IT Professionals succeed at work.

startDrag operating strangely

corin_pearce
corin_pearce asked
on
261 Views
Last Modified: 2013-11-11
When I place a startDrag statement in an if statement, it gets called whatever the clause is.

It's very strange - in the code example drag_time is "false" before the if statement, but it gets set to whatever the if statement's clause is (in this case "testingtesting"!) and so whatever is inside the if gets called.

the first trace is "false" the second is "testingtesting". Even if I change the clause to equal "butterfly", say, then it gets set to that!

Where am I going wrong?
paintings_loader_mc.onPress = function() {
	trace(_root.chooser_mc.drag_time)
	if (_root.chooser_mc.drag_time = "testingtesting") {
		trace(_root.chooser_mc.drag_time)
		_root.paintings_loader_mc.startDrag();
	}
}

Open in new window

Comment
Watch Question

Unlock this solution and get a sample of our free trial.
(No credit card required)
UNLOCK SOLUTION

Author

Commented:
wow that was simple, how silly of me - thanks!
Unlock the solution to this question.
Thanks for using Experts Exchange.

Please provide your email to receive a sample view!

*This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

OR

Please enter a first name

Please enter a last name

8+ characters (letters, numbers, and a symbol)

By clicking, you agree to the Terms of Use and Privacy Policy.