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Is being called like this millions of times for example:
IDistribution dist = new DiscreteNormalDistribution(1048576);
...
SimMat[i, j] = dist.ICDF(rnd.nextUniform());
class DiscreteNormalDistribution : IDistribution
{
private long msize;
private double[] vals;
public DiscreteNormalDistribution(long size)
{
NormalDistribution dist = new NormalDistribution();
msize = size;
vals = new double[size+1];
double z;
for (long i = 1; i < size-1; i++)
{
z = (1.0/size)*i;
vals[i] = dist.ICDF(z);
}
vals[0] = vals[1];
vals[size] = vals[size - 1];
}
public double PDF(double q)
{
return 0;
}
public double CDF(double q)
{
return 0;
}
public double ICDF(double q)
{
long z = Convert.ToInt64(q * (msize));
if (z < 0 || z > msize)
{
return 0;
}
else return vals[z];
}
public double Generate(IRandomGenerator x)
{
return ICDF(x.nextUniform());
}
}
class NormalDistribution: IDistribution
{
public double PDF(double q)
{
return 0;
}
public double CDF(double q)
{
return 0;
}
public double ICDF(double q)
{
if (q == .5)
return 0;
q = 1.0 - q;
double p = (q > 0.0 && q < 0.5) ? q : (1.0 - q);
double t = Math.Sqrt(Math.Log(1.0 / Math.Pow(p, 2.0)));
double c0 = 2.515517;
double c1 = 0.802853;
double c2 = 0.010328;
double d1 = 1.432788;
double d2 = 0.189269;
double d3 = 0.001308;
// double x = t - (c0 + c1 * t + c2 * Math.Pow(t, 2.0)) /
// (1.0 + d1 * t + d2 * Math.Pow(t, 2.0) + d3 * Math.Pow(t, 3.0));
double x = t - (c0 + c1 * t + c2 *(t*t)) /
(1.0 + d1 * t + d2 * (t*t) + d3 * (t*t*t));
if (q > .5)
x *= -1.0;
return x;
}
public double Generate(IRandomGenerator x)
{
return ICDF(x.nextUniform());
}
}
If you want to consider a hardware/software solution, there is the CUDA language (http://www.nvidia.com/object/cuda_ho ) designed to work with stream computation engines in nVidia video cards (8800GT and above). It is already in use in some financial institutions that need parallel processing in existing servers (you install a dedicated computation card). 10x speed increases are not unheard of.me.html#
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