OpenGL object picking and dragging

How do I write OpenGL code that displays 3D objects (like Cubes) in which I can pick one or more objects and drag them to change their position?  I would prefer this solution to be in Java & SWT.  Code in C++ is also ok.
sankartadiAsked:
Who is Participating?
I wear a lot of hats...

"The solutions and answers provided on Experts Exchange have been extremely helpful to me over the last few years. I wear a lot of hats - Developer, Database Administrator, Help Desk, etc., so I know a lot of things but not a lot about one thing. Experts Exchange gives me answers from people who do know a lot about one thing, in a easy to use platform." -Todd S.

InteractiveMindCommented:
NeHe has great OpenGL tutorials which include drawing a cube (these are easily adapted to JoGL):
http://nehe.gamedev.net/lesson.asp?index=01

And for picking objects, see
http://www.opengl.org/resources/faq/technical/selection.htm

(To get the mouse_x and mouse_y coordinates, just add an AWT mouse listener to your canvas)
0

Experts Exchange Solution brought to you by

Your issues matter to us.

Facing a tech roadblock? Get the help and guidance you need from experienced professionals who care. Ask your question anytime, anywhere, with no hassle.

Start your 7-day free trial
It's more than this solution.Get answers and train to solve all your tech problems - anytime, anywhere.Try it for free Edge Out The Competitionfor your dream job with proven skills and certifications.Get started today Stand Outas the employee with proven skills.Start learning today for free Move Your Career Forwardwith certification training in the latest technologies.Start your trial today
Game Programming

From novice to tech pro — start learning today.