Broadcasting from C++
Posted on 2009-07-08
Would you know, please, how I can listen, from C++, to UDP broadcasts by multiple clients on the same machine.
One client per machine doesn't appear to be a problem for the given port.
But multiple clients cannot use the same port with the bind call.
All the TCP listenning, connecting, accepting works fine for me but I don't appear to know enough about UDP.
Is is possible at all to broadcast single message to multiple clients on one machine without using some kind of intermediary service?