troubleshooting Question

Multithreaded console

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freefrag asked on
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I want to create a simple multithreaded application in the console
that will display some data while reading data from the user
However I have ran into some trouble.

If one of my threads calls Console.Writeline(), both what the user has typed in and what my program typed in will be displayed at once.

is there any way to store what the user has typed in, display the message
then restore it back to the console?
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