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  • Status: Solved
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How to access programmatically created buttons

In a simple C# WinForm program, I can programmatically create five button controls with code such as:

//r1_Button2.BackColor = System.Drawing.Color.Red;  <===PROBLEM: this line does not compile

And then these two methods are added to Form1:

public void CreateRowOfButtons(string r)
    int X = 50; //initial location of button
    int Y = 50; //initial location of button

    for (int i = 1; i < 6; i++)
        Button btn = new Button();
        btn.Name = r + "_Button" + i.ToString(); //r1_Button1, r1_Button2, r1_Button3...
        btn.Size = new System.Drawing.Size(30, 30); ;
        btn.Location = new System.Drawing.Point(X, Y);
        btn.Click += new System.EventHandler(AnyButtonClick);
        X += 40;
}//end CreateRowOfButtons()

public void AnyButtonClick(Object sender, System.EventArgs e)
    Button myBtn = (Button)sender;
    myBtn.BackColor = Color.Red;
}//end AnyButtonClick()

PROBLEM: How do I access these buttons and get/set values after they are created but before user mouse events? Yes, I realize that during CreateRowOfButtons() I might set button r1_Button3 to "Red", but I wonder if there isn't some other way.
2 Solutions
The best way is to use the parent container's Controls collection.
Since this is a WInForm app, it'd be as simple as:
            this.Controls["r1_Button2"].BackColor = Color.Red;
I don't thinks its that simple...i would debug and see if its getting to AnyButtonClick...because you code i correct...I'm sure intellisense pops up and shows you these options, yes?
Mike TomlinsonMiddle School Assistant TeacherCommented:
I think graye's solution is applicable...

...to make it work for any container on the form, though, use Controls.Find():

        Control[] matches = this.Controls.Find("r1_Button2", true);
        if (matches.Length > 0)
            Button btn  = (Button)matches[0];
            btn.BackColor = Color.Red;
True, if you wanted to make changes to properties and execute methods that were specific to the Button class, you'd have to cast the this.Controls["r1_button2"] object back to a Button first.   But that wasn't part of the question.
chaffinsjcAuthor Commented:
I got both solutions to work. graye's answer was directly applicable to my problem (thank you so much). I also learned a lot and found the solution by Idle_Mind to be intriguing for possible future use. (thank you also).

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