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alexatsearidgeFlag for Canada

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Rendering SVG in OpenGL

Im looking for a simple way of rendering an SVG image into OpenGL. I want to render read in an SVG file and render it onto an OpenGL texture. Is there a library pre-defined for this?

Thank you
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irfan_omair
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Other way of doing this is to use  ImageMagick libs to convert the SVGs to raster images and texture map them onto some suitable polygons (or just use good old glDrawPixels).