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WPF Rotation Question.

Last Modified: 2013-12-08

I have the following code below that uses the:

RotateTransform Class

(Thanks to experts exchange members for helping providing the code for me to adapt).

This poses some questions.

1. Why does it not rotate a lot faster considering the DispatchTimer is set to 1ms.
2, Does WPF mean that this code is rendered by Direct3D - really going straight
   to DirectX instead of the GDI?

So I am looking for a good explination of what it renders so slowly (however there
might be something obvious I am missing).



// Here is the XAML Code (Window1.xaml)

<Window x:Class="Rotating_Circle.Window1" 
Title="Window1" Height="336" Width="291" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d">
    <Grid Height="307" Width="296">
        <Rectangle Stroke="#FF000000" Margin="119,71,127,0" x:Name="RectangleToRotate" ToolTip="I rotate" Height="50" VerticalAlignment="Top">
                <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
                    <GradientStop Color="#FF51AF15" Offset="0"/>
                    <GradientStop Color="#FFFFFFFF" Offset="1"/>
                    <GradientStop Color="#FF458020" Offset="0.348"/>
                    <GradientStop Color="#FF21410C" Offset="0.692"/>
                <RotateTransform x:Name="Trans_RotatingButton" 
Angle="0" CenterX="25" CenterY="25" />
        <Button Height="23" Margin="101,0,102,80" Name="Start_Button" VerticalAlignment="Bottom" Click="Start_Button_Click">Start</Button>
        <Button Height="23" Margin="101,0,102,30" Name="Stop_Button" VerticalAlignment="Bottom" Click="Stop_Button_Click">Stop</Button>
        <Label Height="28" Margin="34,0,0,117" Name="label1" VerticalAlignment="Bottom" HorizontalAlignment="Left" Width="52">Angle:</Label>
        <Label Height="28" Margin="0,0,153,117" Name="Angle_Label" VerticalAlignment="Bottom" HorizontalAlignment="Right" Width="51"></Label>

// Here is the Window1.xaml.cs code..

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading;

namespace Rotating_Circle
    /// <summary>
    /// Interaction logic for Window1.xaml
    /// </summary>
    public partial class Window1 : Window
        private DispatcherTimer timer;

        public Window1()

        private void fnStart_timer()
            this.timer = new DispatcherTimer();
            this.timer.Interval = new TimeSpan(0, 0, 0, 0, 1);
            this.timer.Tick += new EventHandler(this.OnTimerTick);
            this.timer.IsEnabled = true;

        private void fnStop_Timer()

        private void OnTimerTick(object sender, EventArgs e)
            double i;

            i =  Trans_RotatingButton.Angle + 1;

            if (i > 360) i = 0;

            Trans_RotatingButton.Angle = i;

            Angle_Label.Content = i.ToString();


        private void ButtonRotate_Click(object sender, RoutedEventArgs e)
            if (this.Trans_RotatingButton.Angle == 340)
                Trans_RotatingButton.Angle = 0;
                Trans_RotatingButton.Angle += 20; 

        private void Start_Button_Click(object sender, RoutedEventArgs e)

        private void Stop_Button_Click(object sender, RoutedEventArgs e)

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