Game timers and a "tick event"?

Im in the process of creating a small game in java, using the MVC pattern.  What I'm looking for is how would I go about adding a Clock/timer class into my game that would update the view every second?

At the moment the view updates as a user presses a button, though that wont work if the user doesn't press anything, I know if I was doing this in .Net I'd look to have a timer with an interval of 1 second and just say notifyobservers();  though I'm not sure how to do this in Java, particularly with the interval?
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Maybe you can try this:
  int delay = 1000; //milliseconds
  ActionListener taskPerformer = new ActionListener() {
      public void actionPerformed(ActionEvent evt) {
          //...Perform a task...
  new Timer(delay, taskPerformer).start();

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Sorry, I've misunderstood your question. I thought that you want to delay something.

But now if I understand, you will need this:

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satoryAuthor Commented:
Thanks I think that second one will be exactly what I need for what I want, thanks.
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Game Programming

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