Visual Studio 2008 SDK for Iphone?

Subject is pretty self-explaintary.  Is there such a beast?   I am familiar witht he SDK and emulator for Windows Mobile but would be interested in a similar solution for Iphone.

Any help?
jglazer63Asked:
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JSzadayCommented:
no, i don't think thats possible
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pgnatyukCommented:
No. For sure, not.

You can develop iPhone applications in Xcode. It runs under Mac OS X on Intel-based Mac.


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pgnatyukCommented:
I found this blog post:
Developing iPhone apps with Visual Studio
http://astronautz.wordpress.com/2008/12/05/developing-iphone-apps-with-visual-studio/

The author makes C++/OpenGL apps in VS and then port them to iPhone.
Standard C/C++ code, OpenGL can be prepared and debugged in VS. But you cannot build the application bundle in VS.
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Jorge PaulinoIT Pro/DeveloperCommented:
You can only develop for iPhone using Objective-C
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jglazer63Author Commented:
So the application I have developed for windows mobile can easily be ported to...?? objective-c??? with just a fewclicks??  In visual studio 2008??
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Jorge PaulinoIT Pro/DeveloperCommented:
I don't think so!
You cannot even convert that to Windows Phone that is from the same company.
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SpeedyApocalypseCommented:
True iPhone applications have to be made using the iPhone SDK and XCode on a Mac computer.  To create your applications for distribution and testing on an iDevice, you need to pay $99.00 for a developer license.  There MAY be ways to port your application but I think that it would be much more than a few clicks.  Once you have your application, you have to build it for the iDevice and then apply certificates and other documentation so your iDevice can successfully run the application.  

If you have an outstanding knowledge of a programming language already, Objective-C would not be too hard to grasp.  If you are into making applications, your only real option is to develop using XCode on an Intel based Mac.  With the SDK comes interface builder which allows you to create standard iPhone interfaces and also has helpers so you can stay within the human interface guidelines.
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jglazer63Author Commented:
Thanks!
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Jorge PaulinoIT Pro/DeveloperCommented:
:(
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