I'm trying to implement a C++ RTSP client.
I have implemented the RTSP side of things. I can connect to my RTSP server and send DESCRIBE, SETUP and PLAY commands and get the OK acks from the server.
When I do this, now do I have to open up a seperate UDP port (on the specified numbers) and simply read the data being sent back?
I know this is quite a high level description of a detailed subject but I just need a few pointers?