Array of Byte ERROR in My Aplicattion

Posted on 2010-09-02
Last Modified: 2012-05-10
  sempre1_Address = $00443000;
  Wind_Address = $00AA69D2;
  BufVento0: Array[0..49] Of Byte = ($00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00, $00, $00,
                                     $00, $00);
     BufSempre: Array[0..9] of Byte = ($10, $00, $99, $00, $99, $00, $99, $00,
                                    $99, $00);

procedure Ttf4rmLandia.tmL4nd1aTimer(Sender: TObject);
  if ckVento.checked = True then begin
  if ckSempre1.checked = True then begin

I'm making an application to facilitate a game that I play here at my computer, only for their own use.
Should I have got to address is the second freezer adress these values ..

Array of Byte values in, so I made up as follows.
In case the application and a DLL that will be injected in this game ...

I did so
if ckVento.checked = True then begin
 PDWORD (Wind_Address )^:=;

I inserted a timer and did the following way, but giving this error because I can not insert the value of byte array in the code above.

PDWORD (sempre1_Address) ^: = BufSempre1;

Unit1.pas (93): Incompatible types: 'Cardinal' and 'Array'
Question by:nkilla
  • 5
  • 4
LVL 13

Accepted Solution

ThievingSix earned 500 total points
ID: 33591750

Let's break this down shall we: PDWORD (sempre1_Address) ^: = BufSempre;

sempre1_Address - Ultimatly a DWORD but its an address/point
PDWORD (sempre1_Address) - Uses the address to point to a DWORD
PDWORD (sempre1_Address) ^ - Takes the address and gives you the DWORD of what that address points to

What you want to do is:
Move(BufSempre[0], Pointer(sempre1_Address)^, Length(BufSempre));

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Author Comment

ID: 33591973
I will test and give it u a awnser

Thanks For This help...

And other question...

How can I get the name of the doll that I'm playing within the game ...
And capture via a Label
It is possible without the adress?
LVL 13

Expert Comment

ID: 33592045
If you don't have the address you'd have to search for it. Do you have a little more information about what you're trying to do?

Author Comment

ID: 33592072
I could already do, it would be here

One my doubts, sorry for asking so much:)
It would be the next ...
How do I activate my cheat in the game?

For example, I'm in the game and it has a chat.
So if I want to turn it inside without having to activate the cheat in Checkbox
Just write for example


Oh, and if the checkbox marked on the trainer and I disable active and in-game, just writing ..
I figured something using myCommand ...

Thanks for the help ThievingSix:
      lblUsername.Caption: ='';
      Memory: = $ 0092A8F5;
      for j: = 0 to 11
        number: = (PBYTE (Memory) ^);
        IF number = 0 then break;
        character: = chr (number);
        lblUsername.Caption: lblUsername.Caption + = character;
        Memory: Memory = +1;

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LVL 13

Expert Comment

ID: 33592111
Having a chatbox in game leads me to believe this is a multiplayer game?

Author Comment

ID: 33592158
Mirrors Edge
Not MultyPlayer

Is Game Normal , i want to activate by chat this Game
LVL 13

Expert Comment

ID: 33592234
You'd have to find the address of the function that handles chat input, then hook the function.

Honestly, you'd be better off using GetAsyncKeyState and using hotkeys.

Author Comment

ID: 33592603
Thanks Thieving

I will contact with u , if your awnser solved my problem , and accept solution


Author Closing Comment

ID: 33779045
This code solved my problem thanks ThivingSiX

I used and work 100%

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