I have a client-server application that communicates each other over a socket connection.
My problem is: i don't know how can i signal the server that the client is stopped.
If i use clientSocket.Close() or clientSocket.Disconnect(true), the server is informed
after 1-1.5 minutes and this is to late. On the server side i start a thread for each client that gets connected to the server and i have to know when a client is disconnected. Thanks in advance