I am updating multiple calls from hard-coding to a function, passing a variable
var th:String = "round";
var thMask = thSh+"mask";
The above works as expected. The following is what I have when hard coded:
//gCollisionMask = _level0.workBox.roundmask;
However, I want to pass the value using the following code (which is not correct):
gCollisionMask = _level0.workBox.thMask;
Ican't remember what it should be - should there be brackets around part of it?