directx directinput how to recognize mouse press on bitmap

Hello,
I have an application in VC++ and directx, I am doing the initialization and the main loop and I insert a bitmap, what I want is how to recognize when I press the mouse (only when is down left button) on the bitmap, and when the mouse is pressed to change the bitmap with another bitmap and when is released to revert back to the fitst bitmap (I thing direct input is the right api).

Thank you
Kyriakos
(I will provide code if necessary)
kyriakos70Asked:
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trinitrotolueneDirector - Software EngineeringCommented:
Yes DirectInput is right. Here's a link to some info.

http://www.gamedev.net/reference/articles/article607.asp

Let me try to get more info out to you, in the meatime I suggest you post this query in the DirectX forum since this isn't a standard C++ related query
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