Solved

Stopping sound in a more efficient way?

Posted on 2011-02-15
2
184 Views
Last Modified: 2012-05-11
Hi,

I am currently working with student creating flash project and when they use sound on a page they declare an instance of a sound channel with a variable name i.e. SC1, SC2 etc for each song needed. At the moment to stop all the sounds when a user presses a navigation button rather than the stop button first, im adding the code SC1.stop(); SC2.stop(); etc onto each button event. If a student has a number of songs on one page and a number of navigation buttons to move away from the page is there an easier way to stop any and all sound channels when any button is pressed than could be declared just once on each page rather than using the same code in a number of different events on the same script.  

Thanks
Regards
Karl
0
Comment
Question by:Karl01
[X]
Welcome to Experts Exchange

Add your voice to the tech community where 5M+ people just like you are talking about what matters.

  • Help others & share knowledge
  • Earn cash & points
  • Learn & ask questions
2 Comments
 
LVL 17

Accepted Solution

by:
deepanjandas earned 500 total points
ID: 34906126
Try this:

import flash.media.SoundMixer;
SoundMixer.stopAll();

Warm Regards
Deepanjan Das
0
 

Author Closing Comment

by:Karl01
ID: 34909693
Excellent solution.

Thank you very much
Karl
0

Featured Post

Free Tool: SSL Checker

Scans your site and returns information about your SSL implementation and certificate. Helpful for debugging and validating your SSL configuration.

One of a set of tools we are providing to everyone as a way of saying thank you for being a part of the community.

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

This is intended to introduce all collision detection principles in flash, their strengths, weaknesses and workarounds. The main method for Collision Detection in flash is using hitTestObject. But unless you'll be pushing rectangular shapes without …
Introduction This article is primarily concerned with ActionScript 3 and generally specific to AVM2.  Most suggestions would apply to ActionScript 2 as well, and I've noted those tips that differ between AS2 and AS3. With the advent of ActionS…
In this tutorial viewers will learn how to create a basic shape tween animation in Flash including shape hints for smooth animation Open a new document in Flash: Draw a shape: Select another frame (how long you want the tween to be): Right click and…
The goal of the tutorial is to teach the user how to select which audio input to use. Once you have an audio input plugged into the laptop or computer, you will go into the audio input settings and choose which audio input you want to use.

695 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question