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Visual studio external symbol error

Posted on 2011-02-17
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Last Modified: 2012-05-11
I am creating a game in gamebryo and I have an error that I am having a problem with. This error below.

SoundManager.obj : error LNK2019: unresolved external symbol "bool __cdecl SoundSystemSpecificInitialization(void)" (?SoundSystemSpecificInitialization@@YA_NXZ) referenced in function "public: bool __thiscall SoundManager::Initialize(void)" (?Initialize@SoundManager@@QAE_NXZ)

Does this error mean that he correct library is missing from the linker?
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Question by:tango2009
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AriMc earned 500 total points
ID: 34920083
It can be a missing library or a plain C prototype include file not prepared properly for C++.
Plain C functions used in C++ code should be introduced like this:

#ifdef __cplusplus
extern "C" {
#endif

int myPlainCFunction(int param1);

#ifdef __cplusplus
}    
#endif



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