Performance in games development is paramount: every microsecond counts to be able to do everything in less than 33ms (aiming at 16ms). C# foreach statement is one of the worst performance killers, and here I explain why.
Viewers will learn how to use the UPDATE and DELETE statements to change or remove existing data from their tables.
Make a table:
Update a specific column given a specific row using the UPDATE statement:
Remove a set of values using the DELETE s…