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when do you use mustoverride in what kind of situations. I need a good example to understand the feature.

when do you use mustoverride in what kind of situations. I need a good example to understand the feature.
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Jsara
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Jsara
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murphomaticCommented:
A good example would be a situation where you're creating a base class, but all the inheriting classes will need to implement their own functionality for a particular method.  

Let's say you're creating a base class called "Vehicle," which contains a MustOverride method called "Drive".  You'll be creating several classes that inherit from vehicle - such as "Boat," "Truck," "Tank," ...etc ...  All are vehicles, but each have a very different implementation of "Drive."

You could do this with an interface/abstract class - but in that case, ALL of the methods in the interface would be essentially MustOverride.  If you create a base class for Vehicle - you can write implementation code for other various parts, and then have "Drive" be the only method you declare as MustOverride, requiring each child class to implement its own version of "Drive."

Hope this helps!
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pjbaratelliCommented:
Just to expand this section:


Let's say you're creating a base class called "Vehicle," which contains a MustOverride method called "Drive".  You'll be creating several classes that inherit from vehicle - such as "Boat," "Truck," "Tank," ...etc ...  All are vehicles, but each have a very different implementation of "Drive."

Changing MustOverride method from  "Drive" to "Move"

When you use the Vehicle bass class containing MustOverride, the other classes that would inherit this class would have to have the method "Move" in it.  The method would control how each type of Vehicle Moves.  

A boat moves only on water, so logic would be placed to determine movement in water.  
A car drives on roads (mostly), so logic would be placed to determine movement on a road.
A truck drices on roads and off roads, so logic would be placed to determine move on and off a road

etc........

To conclude, you use "MustOverride" in the above example because all vehicles Move differently and it forces each vehicle to Move in some way shape or form.  




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JsaraAuthor Commented:
thanks. It helps.
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murphomaticCommented:
To be fair - while pjbaratelli's comment added clarification, ultimately it is my answer that deserves the points awarded for this question.  Can you please assign the points appropriately?

Thanks -
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