_W64 Annotation

Posted on 2011-03-14
Medium Priority
Last Modified: 2012-05-11

I am compiling a open source library using Embarcadero RAD studio.

The library builds OK under VS2010. So I am keeping all the include/library paths the same as what is used in the VS2010 project.

The following are the VC++ Directories used in VS2010 as part of the project properties.

Executable Directories
Include Directories
Reference Directories
Library Directories
Source Directories
Exclude Directories

Out of the above I am only syncing Include and Library directories.

The directories refenced in the include section are:


I am not using atlmfc and .Net Framework. So I am just using VC include and SDK include. Similar set-up for library directories too.

Since I have included the SDK folder in the include path I was not expecting an error with the line below

typedef _W64 unsigned int   uintptr_t;

And yet when the build the library Embarcadero C++ builder throws the error below:

[BCC32 Error] vadefs.h(48): E2257 , expected

The file refered above I beleive is pulled into my build as an external dependency.

So my questions are, is _W64 a typedef? Where is it defined?

Why is my build giving the error above? Is there another include location I need to include to fix this error?
Question by:ol muser
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LVL 86

Accepted Solution

jkr earned 1000 total points
ID: 35132898
Well, it is more like a helper and it is defined as '__w64' in BaseTsd.h' when building a 32 bit project:

#if !defined(_W64)
#if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
#define _W64 __w64
#define _W64

Open in new window

Regarding '__w64', see http://msdn.microsoft.com/en-us/library/s04b5w00%28v=VS.100%29.aspx

"(Microsoft Specific) Lets you mark variables, such that when you compile with /Wp64 the compiler will report any warnings that would be reported if you were compiling with a 64-bit compiler."

So you can basically get rid of that by adding

#define _W64

before including any headers.
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Expert Comment

ID: 35148931
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