VB.Net == DrawImage(), A way to make them selectable?

The simple coding I have is something like this:

    Private Sub Form2_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles Me.Paint
        Dim x As Integer = 10, y As Integer = 10
        For i = 0 To 10
            e.Graphics.DrawImage(Form1.Images(i), x, y, 17, 17)
            y += 24
        Next
    End Sub

Images(i) is a group of images (for a minimap): Public Images(10) As System.Drawing.Bitmap

The thing is, I want the images to be 'selectable' via mouse.. Is there a possible way to do this? The reason for this is that they can select a different minimap image to use, depending on what image they actually click.

So what I am asking is if there is any way to detect selecting via mouseclick (hitbox), and if not, what other ways can I go around doing this?

Thanks!
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VallerianiAsked:
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Mike TomlinsonMiddle School Assistant TeacherCommented:
In the MouseDown() event you are supplied the coordinates of the click.  Just do the math to figure out which image was clicked...
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satsumoSoftware DeveloperCommented:
Normally this is done by handling mouse down events.  Your form will have mouse button or mouse click events which receive an X and Y position.  You use these positions to decide which image was clicked.

The code shown draws the images as a column, placed at [10, 10], with 17 pixel square images, spaced at 24 pixels intervals. So calculating which image was clicked given an X and Y coordinate would work like this.

Dim selected As Integer

If (x > 10) And (x < 27)
    if (y > 10)
        selected = (y - 10) / 24
        y = y - (selected * 24)

        if (y < 17) And (selected < 10)
              // selected is the index of the image that the user clicked
        Endif
    Endif
Endif

// if any of the If tests are False, the user did not click over an image, just leave the selection where it is

Open in new window

You need to display the selection in your paint function, perhaps by drawing a coloured rectangle behind the selected image.  When the user clicks on a new image, the program needs to redraw the form to show the new selection.

Forgive any syntax errors, its so long since I used VB that I can't remember the proper syntax.
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Bob LearnedCommented:
I would say that an easy way of achieving this, is to have a list of objects, that represent the bounds, and the image, and then you can use the Contains(point) method to check if the Rectangle contains the point clicked.  If you have LINQ, then you can use a simple lambda expression.

Proof-of-concept (untested):

Private Class ImageObject
    Public Property Image As Image
    Public Property Bounds As Rectangle
End Class

Private m_imageList As New List(Of ImageObject)

Dim selectedImage As ImageObject = m_imageList.Where(Func(x) x.Bounds.Contains(New Point(e.X, e.Y)).FirstOrDefault()

Open in new window

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Mike TomlinsonMiddle School Assistant TeacherCommented:
If you're gonna go that far then you might as well add a Paint() method that receives a Graphics and store the "selected" state inside the ImageObject class.  =)
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