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Photoshop Merging b/w w/ color layers (linear dodge?) maintaining detail of bottom layer

Hi-

I'm making a color-picker on my website.  I have embroidery patterns people can choose from that can be any of about 250 colors.  What I want to do is take a black & white image (with the texture of the pattern) and overlay the colors as the user chooses.  But right now I'm stuck on the settings to use when blending the layers.  My friend has a texturizing program that makes the patterns look great, but I don't want to pump out 250 colors for each.  I made a basic color picker in flash, but I want the patterns to look more like the image created by the texturizing program.

In the past, I've used linear dodge to overlay color on a black & white image, but it just doesn't look good in this case.  I'm a photoshop amateur so maybe there's are settings that will make it look better?

I'm attaching 3 images:

1.  the black & white 'base' image,
2. my attempt at making the image red using linear dodge
3.  what I want it to look like (image generated by the texturizing program)

and
4. the flash color picker, so you can see what I'm trying to make in the end...just want to know how to blend the layers!

thanks! User generated image User generated image User generated imagefeather.fla
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I tried the 2 tutorials, but they get me to the same place I already was.  I already had a color picker to applying the transform, but it looked terrible.  I tried to redraw the object different settings, but different colors needed different blending to look good.

I finally found this tutorial which uses vector masks & a fill-layer for which you can set a blending mode.  Here's the tutorial:
http://chibidesign.com/flash-advance/86-flash-color-selection-widget-using-color-transform.html

I also incorporated the color-picker from the components panel instead of making colored squares.  I'll attach the swf with the new technique

 feathertest4.swf