This is my first XNA game.
I try to make my images fade.
color.A = it changes
spriteBatch.Draw(anims2DArray[animacjaRamkaId], screenRectangle, color);
it works fine but only when I erase screen by:
It does not work at all for:
in this case, alpha channel seems to be irrelevant.
1. Why is it?
2. How can I make my images to fade?