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moving ball using ACCELEROMETER sensor is lagging...why?

logicallayer
logicallayer asked
on
3,357 Views
Last Modified: 2012-05-11
Hi,

I'm somehow new to android as I'm trying to make a very simple game that relys on moving the ball or circle based on the tilting of the cell phone, the movement works good maybe there is a room for improvement to get better accuracy but doesn't really concerns me for now

my problem is that the circle lags while it's moving, strangely I know I played alot of games before that are similar on my phone and it suppose to be able to handle such a simple game

I would guess that my problem is the way I'm listening to the sensor that is causing the lag but I don't know how to fix, can someone give some hints please?

there are some extra texts in the screen as I was doing some testing with them feel free to ignore them...
package org.example.sensortesty;

import android.app.Activity;
import android.content.Context;
import android.content.pm.ActivityInfo;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Path.Direction;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Bundle;
import android.view.View;
import android.widget.FrameLayout;
import android.widget.TextView;



public class sensorTesty extends Activity implements SensorEventListener {
	public float x  ;
	public float y ;
	public float z;
	public int r;
	 float sensX = 0;
	 float sensY = 0;
	 float sensZ = 0;
	 
	 float x_ax = 90;
	 float y_ax = 90;

	
	/** Called when the activity is first created. */
	SensorManager sensorManager = null;

	// for accelerometer values
	TextView outputX;

	TextView outputY;
	TextView outputZ;

	// for orientation values

	TextView outputX2;
	TextView outputY2;
	TextView outputZ2;
	
	
	
		
	@Override
	public void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		
		sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);
		setContentView(R.layout.main);
		setRequestedOrientation (ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);

	//	FrameLayout main = (FrameLayout) findViewById(R.id.main_view); 
		// main.addView(new Ball(this,50,50,25));
	}

		// just some for data output

		
	
	
	@Override
	protected void onResume() {
		super.onResume();
		sensorManager.registerListener(this,
				sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER),
				SensorManager.SENSOR_DELAY_GAME);

		sensorManager.registerListener(this,
				sensorManager.getDefaultSensor(Sensor.TYPE_ORIENTATION),
				SensorManager.SENSOR_ORIENTATION);
	}

	@Override
	protected void onStop() {
		super.onStop();
		sensorManager.unregisterListener(this,
				sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER));
		sensorManager.unregisterListener(this,
				sensorManager.getDefaultSensor(Sensor.TYPE_ORIENTATION));
	}

	
	public void onSensorChanged(SensorEvent event) {
		 synchronized (this) {
			switch (event.sensor.getType()) {
			case Sensor.TYPE_ACCELEROMETER:
				outputX = (TextView) findViewById(R.id.TextView01);	
				outputY = (TextView) findViewById(R.id.TextView02);
				outputZ = (TextView) findViewById(R.id.TextView03);

				outputX2 = (TextView) findViewById(R.id.TextView04);
				outputY2 = (TextView) findViewById(R.id.TextView05);
				outputZ2 = (TextView) findViewById(R.id.TextView06);

				 x = event.values[0];
                 y = event.values[1];
                 z = event.values[2];
                 if(z>2){
                 
                
                	 outputX.setText("Face Up");
                    
                	
                 }else if(z<-2){
                     outputX.setText("Face Down");
                	 
                 
                 }
                 if(x>1){
                     
                outputX.setText("Left Side");
                
                if(x_ax > 20)
                	 x_ax = x_ax - 10;
                 
                 }else if(x<-1){
                     outputX.setText("Right Side");
                	 if(x_ax < 300)
                     x_ax = x_ax + 10;
                 }
                 
                 if(y>1){
                	 
                     outputX.setText("Standing Up");
                     if(y_ax < 370)
                     y_ax = y_ax + 10;
        
                 }
                 else if(y<-1){
                    
                	 outputX.setText("On Head");
                	 
                	 if(y_ax > 20)
                	 y_ax = y_ax - 10;
                	 
                 }else{
                     outputX.setText("In Between");
                 }
				/*
			if( event.values[0] > 9)
			{
			sensX = event.values[0];
			x = x + 10;	
			}
			
			else if(event.values[0] < -9)
			{
			sensX = event.values[0];
			x = x - 10;
			}
			
			if(event.values[1] > 9)
			{
				sensY = event.values[1];
				y = y + 10;
			}
			
			else if( event.values[1] < -9)
			{
				sensY = event.values[1];
				y = y - 10;
			}
			

			if(sensZ > event.values[2])
			{
				sensZ = event.values[2];
				z = z + 10;
			}
			
			else if(sensZ < event.values[2])
			{
				sensZ = event.values[2];
				z = z - 10;
			}
*/
			
				
			FrameLayout main = (FrameLayout) findViewById(R.id.main_view); 
			main.removeAllViews();
			 main.addView(new Ball(this,x_ax,y_ax,25));
			
			
			
				//circle.moveTo(x, y);
			//main.addView(new Ball(this,40,40,25));
				break;

			case Sensor.TYPE_ORIENTATION:
				//x = event.values[0];
			//	y = event.values[1];
				
				//circle.moveTo(x, y);
				//outputX2.setText("x:" + Float.toString(event.values[0]));
				//outputY2.setText("y:" + Float.toString(event.values[1]));
				//outputZ2.setText("z:" + Float.toString(event.values[2]));
				break;
			}
		}
	}

	@Override
	public void onAccuracyChanged(Sensor sensor, int accuracy) {
		// TODO Auto-generated method stub

	}
	
}

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package org.example.sensortesty;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.view.View;

public class Ball extends View {

	 private float x;
	    private float y;
	    private int r;
	    Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
	    
	    public Ball(Context context, float x, float y, int r) {
	        super(context);
	        mPaint.setColor(0xFFFF0000);
	        this.x = x;
	        this.y = y;
	        this.r = r;
}

		@Override
		protected void onDraw(Canvas canvas) {
		
				super.onDraw(canvas);
			   
			    canvas.drawCircle(x, y, r,mPaint);	
		}
		
}

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