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SoundEffect Stopped Event?


I am using the XNA SoundEffect class to play a sound file in my Windows Phone 7 application.  I need for a method to fire when the sound reaches its end and is finished playing.  Is there an _Ended event that fires when the sound file is finished playing, or other way to accomplish this?

Thank you in advance.
C#.NET Programming

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8/22/2022 - Mon

My main goal is to have the application play a certain sound X number of times.  

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