karlhsc
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SoundEffect Stopped Event?
Hello,
I am using the XNA SoundEffect class to play a sound file in my Windows Phone 7 application. I need for a method to fire when the sound reaches its end and is finished playing. Is there an _Ended event that fires when the sound file is finished playing, or other way to accomplish this?
Thank you in advance.
I am using the XNA SoundEffect class to play a sound file in my Windows Phone 7 application. I need for a method to fire when the sound reaches its end and is finished playing. Is there an _Ended event that fires when the sound file is finished playing, or other way to accomplish this?
Thank you in advance.
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