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P2P Networking Explanation

Hi there,

I'm currently on a project where I need to send files and chat messages to users connected via the internet. The running enviroment is Apple Mac(Snow Leopard,Lion). Development environment is Objective C.

I figured that I'll probably will need to use some kind of P2P service, but I can't seem to find one that has an API or libraries for objective c. Chances are I'll have to setup my own P2P server.

As I understand it, the flow of how things is actually going to run, is like this:

Client 1 creates a "chat room"
Client 1 sends this information to the P2P server
Client 2 connects to the P2P server to check for chatrooms
P2P server sends Client 1's chatroom information to Client 2
Client 2 connects to Client 1's chat room (Directly?)

At this point file sharing and chatting should be possible.

Now, my issue is that I know that the above aproach is incorrect. Can anyone give me a more accurate , detailed description on how this would play out?
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Pieter Marais
Asked:
Pieter Marais
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2 Solutions
 
marine7275Commented:
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hassanwarraichCommented:
I have also made chat room application with peer to peer concept the following links will give you valueable help:
WPF

Basic
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Pieter MaraisLead DeveloperAuthor Commented:
Hi there,

Thanks for your input. I have decided to use a Jabber server, in specific, eJabber. Now I am looking for a Library in Objective C that I can use to communicate with the server, but that is something for another time.

Regards,
EZFrag
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Pieter MaraisLead DeveloperAuthor Commented:
The suggestions managed to eventually point me in the direction of eJabber
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