What is the best way to serialize multiple dissimilar objects

I have figured out how to serialize and deserialize a single object including a collection of similar objects.  However, I'm unable to serialize/deserialize multiple dissimilar objects.  I thought about adding all the objects to a generic collection but that failed with compiler warnings and stack traces.

For starters, what is the best way for someone learning about making Java objects persistent, to make dissimilar objects persistent?  (Looking for an explanation of theory in English).

Second, can someone direct me to a code example dissimilar objects are persistent?  All I've been able to find are examples of saving a single object which included a collection of similar objects.  As I said, I don't need help with that.  I can do that.

LVL 13
Hugh McCurdyAsked:
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for_yanCommented:

You can add them to raw collection
Just declare

ArrayList al = new ArrayList()

You'll see compiler warnings - but that is OK

Just make sure that all your objects are serializable
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for_yanCommented:
ArrayList does not need to have the same objects - and that is  the situation why
they allow to do it.

So don't waorry about these "unchecked" warnings - it will work just as well - as long as you know which of th elements id
of which type when you deserialize them
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Hugh McCurdyAuthor Commented:
Hi for_yan, I thought you'd be the first one to post.  (Remember I called you a fast typer?)  I can't run a test now but I plan to tonight (when I'm home).  Thanks.
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for_yanCommented:
Well, I just all the time mutilate English language...
I hope it will forgive me :)
After all over the history some people abused it even worse.

And don't worry - without generics all these collections work just fine.
It was an act of paternalism to create generics - they didn't believe people could be sufficiently organized to keep track of their types on their own.
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Hugh McCurdyAuthor Commented:
This appears to work.  The only problem I have now is that I have an object (player) that has another object (room).  (The player is in a whatever room.)  After deserialization, the address of the room isn't the same as it was before serialization.  

Regardless, you have given me a useful answer.  I have an idea on how to solve the new problem.  If that doesn't work, I'll create a new question.  Thanks.
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Hugh McCurdyAuthor Commented:
The solution I used is slightly different but you provided valuable assistance.  Primarily, that it is normal to make a collection of serializable objects and cause them to be persistent.

I'm using this project as a self learning project to learn concepts not covered in the Java class I took.
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