I have a .Net 4 Windows Forms project created with Visual Studio 2010 using c#.
I need to open an image file (jpg or gif) and resize the dimensions to a fixed size and then adjust the quality of the image until the image size is 30kb or less. Is there a way to calculate the memory used by this image while in memory? I don't want the overhead of saving it to disk to check System.IO.FileInfo. I would be happy to use a free library or utility which would help.
This article aims to explain the working of CircularLogArchiver. This tool was designed to solve the buildup of log file in cases where systems do not support circular logging or where circular logging is not enabled
The goal of the tutorial is to teach the user how to use import presets downloaded from the internet into Adobe Lightroom.
Once you downloaded the presets go into the preset folder and press import then import your preset and your set it to go.