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how to make an application for iphone or similar?

Posted on 2011-10-26
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Last Modified: 2012-06-27
Hi,
how to make an application for iphone or similar?
what tools and developer environment?
thanks
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Question by:bobdylan75
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darbid73 earned 2000 total points
ID: 37029738
This question is asked a lot in this forum.  For example one from me with some information is here Previous Answer

Firstly to make an application for the iphone I am assuming you mean a native objective c application using the iOS APIs.  In other words not some program that works in a webbrowser.

Secondly whilst the options are huge these days, there is still the traditional and best way of using OSX on a Mac and downloading Xcode which is a free interface to write your code on.  xcode also supplies a simulator to test your app on.

To do this stage you need only for free register with apple developer. here is the iOS dev centre.

To put your native app onto a device you will need to become a 99$ per year paid developer which will also cover you for uploading your finished app to itunes.

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by:bobdylan75
ID: 37029746
Thank you Darbid,
I want to make a simple game to upload it to itunes.
is your suggest the right way for my purpose?
thanks
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by:darbid73
ID: 37029758
Yes.

Do you own a Mac?

Do you have a problem with the programming language Objective C?

If Mac = Yes and Problem = No

Then yes - get xcode and you can do most of your coding on the simulator for free.  Once you have it finished and tested you cen then pay the 99 and test it on your device.
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Author Comment

by:bobdylan75
ID: 37029764
And if the answers are:
Mac = No, Problem= No??
I have to buy a Mac?
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Assisted Solution

by:darbid73
darbid73 earned 2000 total points
ID: 37029821
I lack the experience to answer that part of the question with 100% confidence, but here is a previous answer of mine.

EE Answer by me NSBasic
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Author Closing Comment

by:bobdylan75
ID: 37029833
thanks
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Expert Comment

by:design3
ID: 37076571
Unity is also a great tool for making iOS apps. It deploys to iOS, Android, Mac, PC, and Web from the same project, which expands your options. You can also use javascript or C# instead of Obj-C which is great for beginners, and it uses a graphical development environment, so it's easy to see your art and quickly make changes. It's used mostly for games, but works for non-gaming apps as well. The tool is free and on Mac and PC, but the iPhone version is $400, and you need a Mac to build to an iPhone.

design3 has about 40 hours of Unity video training, and another 60 on other game development tools like Maya and 3dsMax that help you make 3D art.
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