We are attempting to compile a legacy C++ project using MSVC++ 6.0. We have very little knowledge of the project structure/technology used. The project has not been compiled since 2001.
Compilation fails because some include files are missing, we suspect the project uses a sort of DirectX SDK.
Here is the list of the files:
#include <dxtrans.h> // DXSurface header file
#include <dxterror.h> // DXSurface error codes
#include <dxbounds.h> // Contains the CDXDVec and CDXDBnds classes used in this program
Any ideas where we can get the files/complete SDK? Is versioning significant?