Hi, I'd like to program an iPhone game. Nothing earth shattering, just a simple 2D game to learn how its done and have fun. I'm not sure what the game is going to do yet, as I'm still researching the coding aspect of the game first.
I've been looking at Flash ActionScript3 and at Cocos2D. -- The question is...which is better? I understand that one is a bit more code intensive than the other as Cocos2D uses the Objective-C framework, and ActionScript3 is actually not too hard to code, but in the end, which will produce a better game?
I'm going under the assumption that both are equally capable of producing a 2D game for the iPhone. I'm also going to go out on a limb and assume that both are equally as memory intensive - perhaps that's a wrong assumption to make. If so, please explain.
What are the pros and cons of one vs. the other? Which would you (or do you) use and why?