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how do I remove the MSB of a value before concatenating it with another?

I am writing to two 7-segment LEDs and each of them are controlled with seven bits. I have each digit I want to display stored as a byte. I need to write the high and low digit values as a concatenation to the 7-segment LEDs.  This is a problem because the MSB of the low digit will become the LSB of the high digit. For example, if I am writing the value 99 to the 7-segment LEDs, "0011000" needs to be written to each 7-segment LED.  But because the values are stored as bytes, "00011000" will be the output value for 9, and the concatentation of 9 and 9 would be 00011000 00011000, and "0110000 0011000" will be written to the LEDs instead of "0011000 0011000". How do I get rid of the low digit MSB before concatenating??
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frostyourself
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frostyourself
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HooKooDooKuCommented:
WORD DoubleDigit;
BYTE LowDigit;
BYTE HighDigit;
... /* set your value for the two digits */
DoubleDigit = (WORD) HighDigit << 8 + (WORD) LowDigit << 1;
DoubleDigit = DoubleDigit >> 1;

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Basically, shift the high digit to the 2nd byte, then shift the low digit once.  Then shift both together to the right one.

Now I might have your digits transposed here (i.e. you might need to swap HighDigit with LowDigit). but the idea is still the same.  Utilize the << and >> bit shift operators.  You can first utilize the bit shift on a single byte, then concatenate the two bytes (placing one in the high order byte of a 16-bit word) and then bit shift the whole 16-bit value to get the final value you need for the LED display.
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frostyourselfAuthor Commented:
Thank you!
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