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Unicode String with CStatic using Multi-byte Charset in MFC

Posted on 2012-03-27
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Last Modified: 2012-03-29
How do I display a Unicode string in a CStatic Control in MFC when the project has to compile with the Multi-byte Char Set.

Alternatively, can changing the language of windows or some other method give me the correct character set?


Also, can some please tell me where the MFC section is listed in the Topic selector? I know it's listed as being in Programming->System Programming->Win OS Dev->MFC. But 'System Programming' does not show up in the Topic Selector.
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Question by:microwhat
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Assisted Solution

by:jkr
jkr earned 200 total points
ID: 37773714
You won't be able to do that with a 'regular' CStatic, but if you derive from it and add a method that sets UNICODE text via the corresponding Windows API, that might work. E.g.

class CMyStatic : public CStatic
{
  public:

    BOOL SetUnicodeText(LPCWSTR pszText)
    {
        return SetWindowTextW(m_hWnd,pszText);
    }
}

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Oh, and the MFC Zone is here: http://www.experts-exchange.com/Programming/System/Windows__Programming/MFC/

See also the link on top of the C++ page ;o)
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Accepted Solution

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sarabande earned 300 total points
ID: 37781222
SetWindowTextW only could work if you were using a UNICODE font for the control.

if SetWindowTextW doesn't work you might try making a owner draw control - for example an owner-drawn listbox - and write the unicode text by calling DrawTextW in the OnDrawItem callback function. you could select a UNICODE font to the device context by calling SelectFont before writing Text.
the OnDrawItem was called for each line of the listbox, so you would need to do the line wrap yourself, for example by calling GetTextExtentPoint32W.

Sara
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Author Closing Comment

by:microwhat
ID: 37782907
Jkr, im talking about when Asking a question. I wasn't able to find the MFC section in the Topic Selector.

Although I won't be testing the solution as we have decided to just convert the project to Unicode. The suggested methods look sound.
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