Flash CS5 Easy way to control video cue points

Flash CS5 AS3: easy way to click my button and seek to next cue point WITHOUT having to know the name of it.

I just want to click a button and have the video skip forward to the next cue point, whatever it may be.
tlengnickAsked:
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CyanBlueCommented:
Maybe you can load all the cue points information in the beginning, store them into the array or something and then use that to navigate through the cue points.

If your question is something like you don't want to know what those cue points values are or you have no way of knowing them, then I don't know if it is possible to do that.  

CyanBlue
tlengnickAuthor Commented:
right... that's what it seems like. It's a shame, because I believe you can do that with frame labels (i.e., you don't have to know the name of the next label to jump to it).

How about if I want to just seek to relative times in the video? For example, I want to click a button, and each time I do, it jumps 10 seconds ahead of where the video is now?

Something like

seek(myvideo.currentDuration + 10);

??
tlengnickAuthor Commented:
This looks like it might do what I want, I just don't understand how to use it.

http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/fl/video/FLVPlayback.html#seekToPrevOffset

It reads:
"The number of seconds that the seekToPrevNavCuePoint() method uses when it compares its time against the previous cue point."
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tlengnickAuthor Commented:
I've created navigation cuepoints in Adobe Soundbooth in order to jump to them.

It is not clear whether I have to simply save the f4v file in SoundBooth and the navigation points will be embedded in the file, or if I have to export the .xml cue points to import them into Flash (I do this for the event markers).

Any idea? I am trying to use this code (below) and am getting the following error: "VideoError: 1003: Invalid seek
      at fl.video::FLVPlayback/seekToNavCuePoint()
      at Shading2_fla::MainTimeline/fx_forward10()"

//AS3 CODE START----------------------------

next_btn_i.addEventListener(MouseEvent.CLICK, fx_forward10);
function fx_forward10(event:MouseEvent):void
{
            aud01.seekToNavCuePoint("nav20");
            aud01.play();
}

//AS3 CODE STOP-----------------------------
tlengnickAuthor Commented:
Here's the code I came up with that is the closest to what I wanted:


//================================================
//SKIP FORWARD 10 SECONDS OF AUDIO EACH TIME IT'S PRESSED

var seekto:Number;
next_btn_i.addEventListener(MouseEvent.MOUSE_UP, fx_forward10);
function fx_forward10(event:MouseEvent):void
{
      trace(aud01.playheadTime);
      seekto = aud01.playheadTime + 10;
      aud01.playheadTime = seekto;
}


//================================================
//SKIP BACK 10 SECONDS OF AUDIO EACH TIME IT'S PRESSED
previous_btn_i.addEventListener(MouseEvent.MOUSE_UP, fx_back10);
function fx_back10(event:MouseEvent):void
{
      trace(aud01.playheadTime);
      seekto = aud01.playheadTime - 10;
      aud01.playheadTime = seekto;
}

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CyanBlueCommented:
Glad to hear that you have sorted out the problem.
I remember reading your other topic that seemed like the same issue, and I thought that blue-genie helped you to solve the problem. So I thought that your problem was resolved.

CyanBlue
tlengnickAuthor Commented:
Oh, I see... no problem. You are correct, I kind of "doubled-up" on the question because I was becoming so desperate. Thanks for clarifying.
CyanBlueCommented:
No problem. It is not encouraged to create multiple topics with the same question, but I understand why you did that. It might be nice to let people in other topic know that there are more information so that they can decide whetger to collaborate in one topic or drop out.

Thanks.

CyanBlue
tlengnickAuthor Commented:
I see.. you mean I had additional information in that other post that was not here, so it would have been helpful to reference it.

That makes sense.

Does it count against you as an expert if you contribute to a topic but do not get awarded points for it? Just curious.
CyanBlueCommented:
I guess it boils down to how much this topic can be helpful to others who might be stuck into the same problem. If somebody found this topic but not other which has real information, you know what I mean. :)

Don't worry about the points.

CyanBlue
tlengnickAuthor Commented:
Got it - good point!
tlengnickAuthor Commented:
No additional suggestions were given... through internet searches, I came up with the answer.
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