Detect orientation using javascript on android devices

Using some code from this question I have set up some code to detect when an android device is rotated. It works great for the asus tablet (4.0.3) and two simulators (4.0.3 and 2.1), but for the kindle fire (2.3.4), and droidx (2.3.4) it switches the width and height.

Code:

<script type="text/javascript">
    var supportsOrientationChange = "onorientationchange" in window,orientationEvent = supportsOrientationChange ? "orientationchange" : "resize";

    window.addEventListener(orientationEvent, function() {
        alert("The rotation is " + window.orientation + " and the resolution is " + screen.width + " x " + screen.height);
        modRule();
    }, false);
</script>

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Output from asus tablet

Holding it in what looks like landscape:

The rotation is 0 and the resolution is 1280 x 800

Portrait

The rotation is -90 and the resolution is 800 x 1280

Output from Kindle Fire

Landscape

The rotation is 90 and the resolution is 600 x 819

Portrait:

The rotation is 0 and the resolution is 1024 x 395

output from droidx

landscape:

The rotation is 90 and the resolution is 320x488

Portrait:

The rotation is 0 and the resolution is 569x239

Is there a way I can

a) Make the javascript detect if it should use height instead of width or width instead of height

OR

b) Make the devices report the correct values for their width and height?
Curtis LongAsked:
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Michel PlungjanIT ExpertCommented:
Did you follow the links in the comment?

Android 2.2 and 2.3 have a bug such that screen width and height are not reported reliably. See http://stackoverflow.com/q/5021090/436641 and http://stackoverflow.com/q/3702073/436641.
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Curtis LongAuthor Commented:
After I saw those links, I wound up modifying my app so it sends the sdk version in the user agent and then the javascript checks the useragent for android 10 (the sdk for 2.3.4) and if it's a match, it switches the width and height. It's a mess, but works for now.
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