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FireMonkey - WinInet error when compiling for OSX

Hello Experts,

I have a FireMonkey project that uses WinInet. It compiles fine for the 32-bit Windows platform, but when I compile for OSX I get a F1026 File Not Found error. Does anyone know why this is happening or what the cure is?

Many thanks.

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8/22/2022 - Mon

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What you say makes sense, hence the "Win" in WinInet.

In case it matters, I'm not trying to compile for iOS. I'm compiling for OSX. fireMonkey doesn't compile for iOS. Instead you must port the code to Mac's XCode.

At any rate I believe you've answered my question, that is, you can't use WinInet when compiling for the Mac, regardless of whether it's iOS or OSX.

Please accept my sincere thanks for your effort.
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