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What kind of shape does this WRL snippet make?

Last Modified: 2012-08-13
Does anyone know what kind of shape this vrml snippet would give me?

My understanding is that there are two faces according to the coordIndex, but I'm puzzled as to what kind of shape that is?

Collision {
  children Shape {
    appearance Appearance { material Material {} }
    geometry IndexedFaceSet {
      coord Coordinate {
        point [
        0.01 0.30 0.02, 0.02 0.45 0.02, 0.02 0.62 0.03, 0.01 0.43 0.03, 
        0 1 2 3 0 -1, 3 2 1 0 3 -1, 

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I'm a total noob to this. Thanks.
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