Member_2_5194534
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TClientSocket.SendStream is slow...
I wanted to know, if there's a way to send a stream (which size is over 1.5mb) faster than .SendStream method ?
because, it sends it to me from another PC 1360 bytes each "send"...
my question is, if i will write my own algorithm with a buffer size of 16kb, will it do any change ? i don't think it's the buffer size.. i think it's a protocol-level issue...
if i run server/client on same PC, it sends it instantly... but if it's in another PC (less than 20ms ping) it takes like 10 seconds or so...
because, it sends it to me from another PC 1360 bytes each "send"...
my question is, if i will write my own algorithm with a buffer size of 16kb, will it do any change ? i don't think it's the buffer size.. i think it's a protocol-level issue...
if i run server/client on same PC, it sends it instantly... but if it's in another PC (less than 20ms ping) it takes like 10 seconds or so...
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