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C# Memory leak with ConcurrentQueue

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i have memory leak when using ConcurrentQueue :
requestObject request = xxx;

Item obj= new Item ();
obj.MessageReceived += obj_MessageReceived;
obj.Exited += obj_Exited;

request.Key = obj.Key;

obj.AddRequest(request);

_queue.TryAdd(obj.Key, obj);

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In the "Exited" callback, i dispose the resource :
void LiveSphere_Exited(string key)
{
   Item instance;

   _queue.TryRemove(key, out instance);

Task.Factory.StartNew(() =>
{
    var wait = new SpinWait();
                while (instance.MessageCount > 0)
                {
                    wait.SpinOnce();
                }
            }).ContinueWith((t) =>
            {
                if (instance != null)
                {
                    //Cleanup resources
                    instance.MessageReceived -= obj_MessageReceived;
                    instance.Exited -= obj_Exited;
                    instance.Dispose();
                    instance = null;
                }
            });

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When i profile the code, i still have a root referenced "Item" object but i don't know where i can dispose..., The exited method is triggered and the _queue has removed the "Item" object from the queue.

When i read documentation, the concurrentqueue copy the reference into the queue.

Can you help me to find out where the memory leak is?

Thank you,

Kind Regards.
Avatar of Dan Violet Sagmiller (He/Him)
Dan Violet Sagmiller (He/Him)
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Are you sure nothing else is holding on to the Item object?  I can see you grabbed a reference from your code, and called the dispose method, however, something else may still have a reference to it.  which means it will never get collected.

You referred to this:
i still have a root referenced "Item" object
I'm wondering if that means you are looking at another reference still tied to the object.  For instance, are you removing an item from a tree, but still leaving parent/child references intact, or something similar?
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Dnx_7
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i found myself the solution