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thready

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basic c++ polymorphism question

Hi Experts,

I have a tree of different kinds of objects.  i.e., the child nodes of higher level parents are of different types.  However, they all implement a similar interface - ISomething.

If I delete any of the objects by using the interface pointer like this:

delete (ISomething*) theObject;

Am I also safely deleting the underlying full object?  I think not.

Thanks for confirming,
Mike
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jkr
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thready

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Makes sense!  Thank you! :)