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C# resize and add items to an array

Is is possible to resize an array in C#? I want to loop through an array and add items as the user adds them. So the array size will need to change each time a new item is added. I do not have any experience working with arrays. Thanks.
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dodgerfan
Asked:
dodgerfan
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1 Solution
 
AndyAinscowCommented:
Why not use a List - just add (or insert) items as required.
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käµfm³d 👽Commented:
You have to create a new array of the new size, then copy the items over. The Array class has a Copy method that you can use.
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dodgerfanAuthor Commented:
I initialize and fill the array when it starts. The program asks if the user would like to add a name. If yes, then I want to let them add a name, which means resizing the array. Array.Resize is what I was thinking. A snippet of what I have so far is below:

            Console.WriteLine("\nWould you like to add a name?");
            addName = Console.ReadLine();
            if (addName == "y")
            {
               // here is where i need to loop and resize, but I'm not sure.
                Array.Resize<string>(ref customerNames, 7);
                Console.WriteLine("Enter the name");
                customerNames[6] = Console.ReadLine();
            }
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Fernando SotoRetiredCommented:
Hi dodgerfan;

I would use a List<> object because you can add and remove the objects in the List very simply and if you need to send it to a function that is expecting a Array you can use the ToArray() method on the list and it will return an array already created for you.
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AndyAinscowCommented:
Is there a reason you don't want a list as I suggested earlier.  Just use .Add(new item goes here) - no need to do anything else yourself.
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dodgerfanAuthor Commented:
I know about the list as mentioned. I'm working through arrays and trying to get a better grip on them. I have the users picking from a list of choices. Add is one. When they want to add a name, it works, but when they enter another one the array is not displaying all of the names, even though it has increased in size. I put the switch inside a do loop.

           myChoice = Console.ReadLine();
            
           // decide what to do based on the users selection
           switch(myChoice)
           {
            case "A":
            case "a":
                  Console.WriteLine("You want to add a name.");

                  IncreaseArray(ref customerNames, 1);
                  Console.WriteLine("Enter a name to add:");
                  customerNames[6] = Console.ReadLine();

                  Console.WriteLine("The array is now holding {0} names\n", customerNames.Length);
                  Console.ReadLine();
                  Console.WriteLine("The names in the array listed alphabetically are as follows:\n");
                              for (int x = 0; x < customerNames.Length; ++x)
                              {
                                    Console.WriteLine("{0}\n", customerNames[x]);          
                              }
                  Console.ReadLine();
                  break;

the increase arrray:
       public static void IncreaseArray(ref string[] values, int increment)
       {
       string[] array = new string[values.Length + increment];
      values.CoptTo(array, 0);
      values = array;
        }
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käµfm³d 👽Commented:
If you're destined to use an array, may I ask why you selected the answer that you did?
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AndyAinscowCommented:
I agree with kaufmed - that doesn't fit with your comment adressing my question.
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